Posts

Showing posts with the label 1x1 Convolution in Compiler Design

Graphic design python turtle 🐢

from turtle import * import colorsys bgcolor('black') pensize(0) tracer(50) h=0 for i in range(300): c=colorsys.hsv_to_rgb(h,1,1) h+=0.9 color(c) forward(300) left(100) fd(i) goto(0,0) down() rt(90) begin_fill() circle(0) end_fill() rt(10) for j in range(5): rt(30) done() Please follow my blog and subscribe my channel for more videos and newly updates 👍👍👍👍👍 import turtle as t import colorsys t.bgcolor('black') t.tracer(100) h=0.4 def draw(ang,n): t.circle(5+n,60) t.left(ang) t.circle(5+n,60) for i in range(200): c=colorsys.hsv_to_rgb(h,1,1) h+=0.005 t.color(c) t.pensize(2) draw(90,i*2) draw(120,i*2.5) draw()

1x1 Convolution in Compiler Design

Image
1x1 Convolution